Disassembly of Pokémon Crystal
- pokemon
- disassembly
- gameboy-color
- reverse-engineering
47,133 repositories indexed
1–23 of 23 · Most stars
Disassembly of Pokémon Crystal
Disassembly of Legend of Zelda: Link's Awakening DX
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
😀 The Acid2 test, now for the original Game Boy! 😀
Disassembly of Oracle of Ages and Seasons
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
A library with some standard functions for Game Boy games written in ASM
Game Boy and Master System port of 2048
😀 The Acid2 test, now for Game Boy Color! 😀
🪲☕️ Game Boy emulator test ROMs
A suite of Game Boy tests, used for hardware research and emulator testing
MBC3 RTC test for Game Boy flash carts and emulators
Gameboy boilerplate to get started quickly
A basic operating system for the Game Boy. Because I can.
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
Harvest Moon 3 GBC partial disassembly
A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.
Block dropping puzzle game for Game Boy
Gambatte source public mirror after official upstream has been made private
IGJam 2017 game
StefaN - GBC ( 8 bit 8080-like assembly)