Collection of malware source code for a variety of platforms in an array of different programming languages.
- malware
- malware-research
- malware-development
- malware-detection
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Collection of malware source code for a variety of platforms in an array of different programming languages.
Hello world in every computer language. Thanks to everyone who contributes to this, make sure to see contributing.md for contribution instructions!
File formats dissections and more...
Continuous Unix commit history from 1970 until today
the official Rust and C implementations of the BLAKE3 cryptographic hash function
An introduction to ARM64 assembly on Apple Silicon Macs
A library for calling C functions from Go without Cgo
📖 An approachable introduction to Assembly.
This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition
A FPGA friendly 32 bit RISC-V CPU implementation
The CORE-V CVA6 is a highly configurable, 6-stage RISC-V core for both application and embedded applications. Application class configurations are capable of booting Linux.
Template-Driven AV/EDR Evasion Framework
Official implementation for HyenaDNA, a long-range genomic foundation model built with Hyena
The open-source city building game for Game Boy Color.
RGBDS include file for Game Boy hardware definitions
A library with some standard functions for Game Boy games written in ASM
fork/continuation of http://jiggawatt.org/muzak/xpmck/ Release 32 with bugfixes and new features
TPP1 specification
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
DES encryption on Game Boy
Action/Adventure game being built for that old grey Gameboy sitting in your attic.