Collection of malware source code for a variety of platforms in an array of different programming languages.
- malware
- malware-research
- malware-development
- malware-detection
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Collection of malware source code for a variety of platforms in an array of different programming languages.
A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.
Hello world in every computer language. Thanks to everyone who contributes to this, make sure to see contributing.md for contribution instructions!
mal - Make a Lisp
Continuous Unix commit history from 1970 until today
Disassembly of Pokémon Red/Blue
Disassembly of Pokémon Crystal
Disassembly of Legend of Zelda: Link's Awakening DX
Disassembly of Pokemon Yellow
Disassembly of Pokémon Gold/Silver
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
Disassembly of Pokémon TCG
Game Boy ROM disassembler with RGBDS compatible output
Disassembly of Pokémon Pinball
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
RGBDS include file for Game Boy hardware definitions
:video_game: Gameboy ROM for cartridge dumping
The 100% Pure x86-64 Assembly Systems Language
Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, have at it.
The repository host gives no description.
Gameboy development examples and tools
An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.
The repository host gives no description.