Collection of malware source code for a variety of platforms in an array of different programming languages.
- malware
- malware-research
- malware-development
- malware-detection
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Collection of malware source code for a variety of platforms in an array of different programming languages.
A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.
Hello world in every computer language. Thanks to everyone who contributes to this, make sure to see contributing.md for contribution instructions!
Continuous Unix commit history from 1970 until today
An experiment.
Disassembly of Legend of Zelda: Link's Awakening DX
Open PS5 firmware 14.10 research: Lua userland experiments, syscall and attack-surface analysis. Kernel read/write and a complete exploit are not demonstrated.
Simple dense bitmap index in Go with binary operators
Hashing for Modern Object Pascal
386MAX Memory Manager for DOS
Open-source Gameboy Flash Cartridge using an Xilinx CPLD as MBC
Basic hello-world example for GameBoy using rgbds
The 100% Pure x86-64 Assembly Systems Language
Matrix digital rain effect for the Game Boy
Gameboy development examples and tools
Gameboy boilerplate to get started quickly
An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.
A sample game for Gameboy created with gbdk, gbdk-lib-extension and GB Lemon tracker LP1.297a.
fork/continuation of http://jiggawatt.org/muzak/xpmck/ Release 32 with bugfixes and new features
A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.
x86 packer in masm, process hollowing, remapping ntdll
A PE file packer
Disassembly of FX Hammer by Aleksi Eeben
Messing around with some video effects on the gameboy.