Advanced Windows Appearance Editor
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- windows11
- theme
- windows7
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Advanced Windows Appearance Editor
🎉 Welcome to follow the official account of "WPFDevelopers"! It covers the basic controls and custom control library (screenshot controls) of WPF. This project will be constantly updated, welcome to us ⭐ ️
Windows-based client for Home Assistant. Provides notifications, quick actions, commands, sensors and more.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
The best NVIDIA GPU update checker for Windows power users/gamers. Fully open sourced and lightweight.
Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
✨ Open Source, Privacy-First and Simple Analytics for Mobile, Desktop and Web Apps
A .NET library that provides access to the library that powers PyTorch.
Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
A sleek, highly customizable timer for speedrunners.
Unified lighting effects across multiple brands and various games.
Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.
LINQKit is a free set of extensions for LINQ to SQL and Entity Framework power users.
Run PowerShell with rundll32. Bypass software restrictions.
With Razor Pages
A simple kit meant to help jump start the creation of your 2D Unity game!
ENode is a framework aims to help us developing ddd, cqrs, eda, and event sourcing style applications.
Microsoft.Recognizers.Text provides recognition and resolution of numbers, units, date/time, etc. in multiple languages (ZH, EN, FR, ES, PT, DE, IT, TR, HI, NL. Partial support for JA, KO, AR, SV). Packages available at: https://www.nuget.org/profiles/Recognizers.Text, https://www.npmjs.com/~recognizers.text
Fluid is an open-source .NET template engine based on the Liquid template language.
An Advanced Launcher for miHoYo/HoYoverse Games
This technique is designed to instance Characters(SkinnedMeshRender).
Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without overwriting game files.
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.