Snoop - The WPF Spy Utility
- wpf
- spy
- utility
- hacktoberfest
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Snoop - The WPF Spy Utility
A full-stack .NET microservices build on Dapr and Tye
Entity Framework Core Power Tools - reverse engineering, migrations and model visualization in Visual Studio & CLI
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
A framework for building messaging apps with .NET and C#.
Dependency Injection Framework for Unity3D
Installer and automatic update framework for cross-platform desktop applications
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Carter is framework that is a thin layer of extension methods and functionality over ASP.NET Core allowing code to be more explicit and most importantly more enjoyable.
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GoF Design Patterns with "Real-World" examples involving Food-Related Businesses and mock dependencies
ReaLTaiizor is a .NET WinForms control library that offers a wide range of components and is user-friendly and design-focused.
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
HZHControls,c#winfrom custom control, has better operation support for touch screen, the project is based on framework4.0, completely native control development, do not use any third-party controls, you can use it safely in your project (winfromcontrol/winformcontrol/.net).There are more abundant industrial controls that continue to increase in the ~~~
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Impostor - An open source reimplementation of the Among Us Server
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
Lightning-fast and Zero Allocation Tween Library for Unity.
Entity Framework Plus extends your DbContext with must-haves features: Include Filter, Auditing, Caching, Query Future, Batch Delete, Batch Update, and more
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Cross Platform C# web crawler framework built for speed and flexibility. Please star this project! +1.
Castle Core, including Castle DynamicProxy, Logging Services and DictionaryAdapter