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This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

An asynchronous, persistent key-value store for .NET desktop and mobile applications, backed by SQLite. Suited to both durable data such as user settings and cached data that expires, with optional encryption and System.Text.Json serialization.

  • c-sharp
  • cache
  • reactive-extensions
  • reactive-programming

A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.

Entity Framework Core Power Tools - reverse engineering, migrations and model visualization in Visual Studio & CLI

  • entity-framework-core
  • visual-studio
  • entity-framework
  • model-visualization

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

Full-stack .Net 10 Clean Architecture (Microservices, Modular Monolith, Monolith), Blazor, Angular 22, React 19, Vue 3.5, BFF with YARP, NextJs 16, Domain-Driven Design, CQRS, SOLID, Asp.Net Core Identity Custom Storage, OpenID Connect, EF Core, OpenTelemetry, SignalR, Background Services, Health Checks, Rate Limiting, Clouds (Azure, AWS, GCP), ...

  • cqrs
  • domain-driven-design
  • clean-architecture
  • oauth2