Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.
- cpu-affinity
- csharp
- dotnet
- frame-time
Bonobo Git Server for Windows is a web application you can install on your IIS and easily manage and connect to your git repositories. Go to homepage for release and more info.
LINQKit is a free set of extensions for LINQ to SQL and Entity Framework power users.
An open-source platform for Visual AI.
Dapper Extensions is a small library that complements Dapper by adding basic CRUD operations (Get, Insert, Update, Delete) for your POCOs. For more advanced querying scenarios, Dapper Extensions provides a predicate system. The goal of this library is to keep your POCOs pure by not requiring any attributes or base class inheritance.
With Razor Pages
A simple kit meant to help jump start the creation of your 2D Unity game!
Microsoft.Recognizers.Text provides recognition and resolution of numbers, units, date/time, etc. in multiple languages (ZH, EN, FR, ES, PT, DE, IT, TR, HI, NL. Partial support for JA, KO, AR, SV). Packages available at: https://www.nuget.org/profiles/Recognizers.Text, https://www.npmjs.com/~recognizers.text
ZonyLrcToolsX 是一个能够方便地下载歌词的小软件。
- lyrics-fetcher
- taglib
- mp3
- dotnet-core
Damselfly is a server-based Photograph Management app. The goal of Damselfly is to index an extremely large collection of images, and allow easy search and retrieval of those images, using metadata such as the IPTC keyword tags, as well as the folder and file names. Damselfly includes support for object/face detection.
A small, happy, dynamic MicroORM for .NET that will love you forever.
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
This technique is designed to instance Characters(SkinnedMeshRender).
Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without overwriting game files.
Extensions to make MonoGame more awesome
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
- animated-characters
- draw-calls
- animation-map
- unity
Create a mobile Balatro app from your Steam version of Balatro
Main repository for the Core WCF project
A tool to view and extract the contents of an Windows Installer (.msi) file.
- msi
- chocolatey
- install
- c-sharp
Easily change NVIDIA display settings and/or control LG TV's
Realtime Diffusion, using Automatic1111 Stable Diffusion API
ILGPU JIT Compiler for high-performance .Net GPU programs
Testing layer for Microsoft's HttpClient library. Create canned responses using a fluent API.
An easy to use thread safe in-memory caching service with a simple developer friendly API for c#
- c-sharp
- cache
- inmemory
- objectcache