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voxeliq is an open source block-based game engine implementation developed with C#

API Condenser / Reverse Proxy using Kestrel and Consul, Including light weight consul lib

  • consul
  • kestrel
  • leader
  • service-discovery

Reactive queryable observable framework.

  • reactive
  • rx
  • qbservable
  • observable

C# Fody extension to generate RaisePropertyChange notifications for properties and ObservableAsPropertyHelper properties.

A lightweight, fast, and portable dependency injection framework for .NET-based solutions.

  • dependency-injection
  • ioc
  • net-standard
  • dependency-injection-container

SimMetrics is a Similarity Metric Library, e.g. from edit distance's (Levenshtein, Gotoh, Jaro etc) to other metrics, (e.g Soundex, Chapman). This library support multiple .NET versions including .NET Core (NETStandard 1.x)

Human-readable schedule expressions for .NET (C#): write "every day at 9am except sunday" instead of cron. Time zones, fluent builder, custom keywords, cron converter.

  • cron
  • csharp
  • date-time
  • dotnet

Blazor extensions for Analytics: Google Analytics, GTAG, ...

  • blazor
  • blazor-extensions
  • razor-components
  • google-analytics

Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate

🌐 The Free, Open-Source VirtualHere Alternative for Windows & Linux — Connect unlimited USB devices over LAN, Wi-Fi & Internet (Low-Latency WSK, 1-Click Pi Setup, WHQL Drivers)