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This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

TranslatedA lightweight, customizable hardware monitor for the Windows desktop & taskbar. Features CPU/GPU/RAM/Network monitoring, FPS counter, plugin support, and memory optimization.

  • cpu-monitor
  • fps-counter
  • hardware-monitor
  • lightweight

A library for patching, replacing and decorating .NET and Mono methods during runtime

  • csharp
  • patcher
  • detour
  • detours

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

  • holotoolkit
  • holotoolkit-unity
  • mixed-reality
  • hololens

Welcome to the home of the Hot Chocolate GraphQL server for .NET, the Strawberry Shake GraphQL client for .NET and Nitro the awesome Monaco based GraphQL IDE.

  • graphql
  • dotnet
  • dotnet-core
  • c-sharp

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

A Windows desktop tool to adjust the brightness of multiple monitors with ease

  • monitor
  • display
  • brightness
  • luminance