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The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

AutoFixture is an open source library for .NET designed to minimize the 'Arrange' phase of your unit tests in order to maximize maintainability. Its primary goal is to allow developers to focus on what is being tested rather than how to setup the test scenario, by making it easier to create object graphs containing test data.

  • assertion-library
  • assertions
  • auto-mocking
  • autofixture

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

  • bt
  • behavior-tree
  • behavior-trees
  • fsm

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

  • unity-asset
  • unity
  • fps-counter
  • stats-monitor

TranslatedRun your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys.

  • apple-silicon
  • arm64
  • game-porting
  • ios