An open-source platform for Visual AI.
- artificial-intelligence
- computer-vision
- visual-ai
- interaction
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An open-source platform for Visual AI.
Cross-platform .NET/Mono bindings for LibVLC
.NET Core library for dynamically loading code
Dapper Extensions is a small library that complements Dapper by adding basic CRUD operations (Get, Insert, Update, Delete) for your POCOs. For more advanced querying scenarios, Dapper Extensions provides a predicate system. The goal of this library is to keep your POCOs pure by not requiring any attributes or base class inheritance.
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
ENode is a framework aims to help us developing ddd, cqrs, eda, and event sourcing style applications.
Microsoft.Recognizers.Text provides recognition and resolution of numbers, units, date/time, etc. in multiple languages (ZH, EN, FR, ES, PT, DE, IT, TR, HI, NL. Partial support for JA, KO, AR, SV). Packages available at: https://www.nuget.org/profiles/Recognizers.Text, https://www.npmjs.com/~recognizers.text
Damselfly is a server-based Photograph Management app. The goal of Damselfly is to index an extremely large collection of images, and allow easy search and retrieval of those images, using metadata such as the IPTC keyword tags, as well as the folder and file names. Damselfly includes support for object/face detection.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Fluid is an open-source .NET template engine based on the Liquid template language.
a tiling window manager for Windows
An Advanced Launcher for miHoYo/HoYoverse Games
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
This technique is designed to instance Characters(SkinnedMeshRender).
Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without overwriting game files.
Windows 10/11 Guide. Including Windows Security tools, Encryption, Nextcloud, Graphics, Gaming, Virtualization, Windows Subsystem for Linux (WSL 2), Software Apps, and Resources.
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Create your own tiny chess bot!
Realtime Diffusion, using Automatic1111 Stable Diffusion API
Easily change NVIDIA display settings and/or control LG TV's
ILGPU JIT Compiler for high-performance .Net GPU programs
High-performance, token-based structured data engine for .NET. A core component of REX, the technology behind CAPCOM's next-generation game engine.
AspectCore is an AOP-based cross platform framework for .NET Standard.
Testing layer for Microsoft's HttpClient library. Create canned responses using a fluent API.