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DryIoc is fast, small, full-featured IoC Container for .NET

  • dryioc
  • di-ioc-container
  • dependency-injection
  • inversion-of-control

SmartSql = MyBatis in C# + .NET Core+ Cache(Memory | Redis) + R/W Splitting + PropertyChangedTrack +Dynamic Repository + InvokeSync + Diagnostics

  • orm
  • dotnet-core
  • cross-platform
  • high-performance

Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.

  • cpu-affinity
  • csharp
  • dotnet
  • frame-time

Implementation of CommonMark specification in C# for converting Markdown documents to HTML. Optimized for maximum performance and portability.

ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0.

This project is a merge of several common DateTime operations on the form of extensions to System.DateTime, including natural date difference text (precise and human rounded), holidays and working days calculations on several culture locales.

  • datetime
  • good-first-issue

GenFu is a library you can use to generate realistic test data. It is composed of several property fillers that can populate commonly named properties through reflection using an internal database of values or randomly created data. You can override any of the fillers, give GenFu hints on how to fill them.

.NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.

Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.

  • simd
  • linq
  • perfromance
  • gamedev-library