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A high performance implementation of Mediator pattern in .NET using source generators.

  • csharp
  • dotnet
  • dotnetcore
  • dotnet-core

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

  • unity
  • mesh
  • multithreaded
  • animation

TickerQ is a fast, reflection-free background task scheduler for .NET built with source generators, EF Core integration, cron + time-based execution, and a real-time dashboard.

Navigate the complex landscape of .NET software architecture with our step-by-step, story-like guide. Unpack the interplay between modular monoliths, microservices, domain-driven design, and various architectural patterns. Go beyond the one-size-fits-all solutions and understand how to blend these approaches based on your unique needs.

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

AutoFixture is an open source library for .NET designed to minimize the 'Arrange' phase of your unit tests in order to maximize maintainability. Its primary goal is to allow developers to focus on what is being tested rather than how to setup the test scenario, by making it easier to create object graphs containing test data.

  • assertion-library
  • assertions
  • auto-mocking
  • autofixture

SymSpell: 1 million times faster spelling correction & fuzzy search through Symmetric Delete spelling correction algorithm

  • levenshtein
  • fuzzy-search
  • approximate-string-matching
  • edit-distance

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/