This is a game that was created for FTJ 2012 ("F This Jam")
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This repository contains code that accompanies presentation ASC LAB team gave at meetup about “Creating better code with Domain Driven Design”.
Inject OWASP recommended HTTP Headers for increased security in a single line
- aspnetcore
- middleware
- owasp
- security
Roslyn-based analysis for code using the Serilog logging library. Checks for common mistakes and usage problems.
- serilog
- roslyn
- analysis
- refactor
Runtime parser for string expressions (formulas, method calls). Builds dynamic LINQ expression tree and compiles it to lambda delegate.
- evalexpr
- evaluator
- dot-net
- dotnetcore
Front end code available for community use
- photo-gallery
- sharing
Lightweight infrastructure for doing eventsourcing using aggregates
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
- hacktoberfest
- csharp
- net
- skiasharp
Modular .NET messaging for commands, queries, events, durable inbox and outbox processing, sagas, and broker transports.
- cqrs
- cqs
- csharp
- dotnet-core
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
- 2d
- 2d-game
- box2d
- csharp
Source code for the Uno Gallery apps and Uno Playground (made in Wasm)
- uno
- uno-platform
- webassembly
- wasm
DDD+CQRS+Event-sourcing examples using EventFlow following CQRS-ES architecture. It is configured with RabbitMQ, MongoDB(Snapshot store), PostgreSQL(Read store), EventStore(GES). It's targeted to .Net Core 2.2 and include docker compose file.
- eventflow
- cqrs
- cqrs-es-architecture
- ges
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at up to 13× the original's frame rate
- brutal
- coreclr
- dotnet
- game-engine
Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Allows current and previous route to exist enabling page transition animations.
- blazor
- navigation
- transition
- transitions
:mouse: A magazine website (using .NET Core, ASP.NET Core, EF Core) with DDD, CQRS, microservices, asynchronous programming applied...
- dotnet-core
- microservices
- reactive-extensions
- docker
Packer compressing .net assemblies, (ab)using the PE format for data storage
- packer
- net-framework
- csharp
- compressor
The Uno Platform Gallery application
- uno
- uno-platform
- webassembly
- wasm
voxeliq is an open source block-based game engine implementation developed with C#
🌐 The Free, Open-Source VirtualHere Alternative for Windows & Linux — Connect unlimited USB devices over LAN, Wi-Fi & Internet (Low-Latency WSK, 1-Click Pi Setup, WHQL Drivers)
- cloud-gaming
- dotnet
- homelab
- klipper
Thư viện .NET & Web API hiệu năng cao xử lý mã QR thanh toán VietQR chuẩn NAPAS247 & EMVCo. Hỗ trợ .NET 6/8/9/10, nhúng sẵn 76+ ngân hàng, render PNG/WebP/SVG.
- banking
- csharp
- deeplink
- dotnet
This project is a Blazor Interop C# Generator, has a sample against the BabylonJS library.
- blazor-interop
- typescript-parser
- blazor-wasm
- babylonjs
This is a breadcrumb navigation control that is complete automatic and uses the Navigation stack and page titles to generate the breadcrumbs.
- breadcrumb-control
- nuget
- animation
- xamarin