The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
Translated🌈【C#/.NET/.NET Core guide for learning, work, and interviews】Records, collects, and summarizes C#/.NET/.NET Core basics, learning roadmaps, hands-on development, programming skill exercises, learning videos, articles, books, project frameworks, community organizations, essential development tools, cutting-edge tech weeklies, common interview questions, interview notes, resume templates, job recruitment, and some of my own modest insights from learning and work. I hope to learn together with everyone and make progress together. If this knowledge base helps you, don't forget to show your support (follow, like, share)💖.
- microsoft
- asp-net
- aspnet-core
- aspnetcore
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
An example of how to use the Tilia packages to create great content with VRTK v4.
- unity3d
- vrtk
- steamvr-plugin
- steamvr
Pure C# 3D real time physics simulation library, now with a higher version number.
- physics-3d
- physics-engine
- physics-simulation-library
A low-level, portable graphics library for .NET.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
- simulator
- unity
- game-engine
- autonomous
Helix Toolkit is a collection of 3D components for .NET.
- sharpdx
- c-sharp
- wpf
- helix-toolkit
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Creative coding library for Unity
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
- moonsharp
- mono
- debugger
- interpreter
Point cloud importer & renderer for Unity
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- unity3d
- computational-geometry
- voronoi
- intersections
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
- genetic-algorithms
- artificial-intelligence
- c-sharp
- dotnet
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
In-game debug console for Unity.
Puzzle game with clever twists (Unity3d)
⭐ Bringing WebXR to Unity 3D ! B-)
- augmented-reality
- unity
- webxr
- javascript