Probabilistic language based on pattern matching and constraint propagation, 153 examples
- algorithms
- csharp
- gamedev
- language
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Probabilistic language based on pattern matching and constraint propagation, 153 examples
C# pure functional programming framework - come and get declarative!
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
Steamworks wrapper for Unity / C#
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
The fastest unity lua binding solution
.NET for Apache® Spark™ makes Apache Spark™ easily accessible to .NET developers.
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET10) with Hot Reload
Bindings and ADO.NET Provider for DuckDB
The new generation Pascal programming language for .NET
a C# embeddable lexer and parser generator (.Net core)
CleanAspire is a cloud-native template built on Aspire, using .NET 10 Minimal APIs and Blazor WebAssembly to deliver lightweight, scalable PWAs with offline support.
Human-readable schedule expressions for .NET (C#): write "every day at 9am except sunday" instead of cron. Time zones, fluent builder, custom keywords, cron converter.
This project is a Blazor Interop C# Generator, has a sample against the BabylonJS library.
A portable cross-platform pinvoke .NET wrapper around libsass to convert SCSS to CSS
Parser & Resolver & Abstract Completion library for D