Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
A game framework written with osu! in mind.
:video_game: Unity SDK to use the IBM Watson services.
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
:video_game: a Unity3D local multiplayer game made for MLH LocalHackDay
Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.
An infinite runner following a black and white pixel's quest to change into a color pixel.
PocketBase Unity SDK
:arrow_forward: A .NET core library to handle the login to Backpack.tf. Backpack.tf is a trading site for Team Fortress 2, Counter-Strike: Global Offensive, and Dota 2. Community item pricing, item trading and stats, and much more.