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1–8 of 8 · Most stars

Provides an efficient allocation free async/await integration for Unity.

Compiles C# code by first rewriting the syntax trees of LINQ expressions using plain procedural code, minimizing allocations and dynamic dispatch.

C# wrapper for FlashRuntimeExtensions

  • adobe-air
  • ane
  • air-native-extensions
  • csharp

Compiler & Runtime for 'Almost Binary'. Code in platform-independent binary and utilize high-level data structures and state-of-the-art libraries (e.g. quantum computing, blockchain, ..)