Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Lightweight Armoury Crate alternative for Asus laptops with nearly the same functionality. Works with ROG Zephyrus, Flow, TUF, Strix, Scar, ProArt, Vivobook, Zenbook, Expertbook, ROG Ally, and more.
A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
Python for .NET is a package that gives Python programmers nearly seamless integration with the .NET Common Language Runtime (CLR) and provides a powerful application scripting tool for .NET developers.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
A .Net wrapper for tesseract-ocr
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
A collection of awesome WPF resources, libraries and UI controls.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
A GCode sender (not only for lasers or plotters) for up to two GRBL controller. SVG, DXF, HPGL import. 6 axis DRO.
Trady is a handy library for computing technical indicators, and it targets to be an automated trading system that provides stock data feeding, indicator computing, strategy building and automatic trading. It is built based on .NET Standard 2.0.
SonarQube extension for Visual Studio providing code quality and security feedback directly in the IDE
.NET event sourced domain driven design model via NServiceBus and GetEventStore
Fork of dotnet-architecture/eShopOnContainers in full DDD/CQRS design using my own patterns
Implementation of basic Todo app via tastejs/todomvc in C#/Typescript with eventsourcing, cqrs, and domain driven design
🌐 The Free, Open-Source VirtualHere Alternative for Windows & Linux — Connect unlimited USB devices over LAN, Wi-Fi & Internet (Low-Latency WSK, 1-Click Pi Setup, WHQL Drivers)
A mysql honeypot, still very very early stage
Compass Plugin for Xamarin and Windows
A repository showing how to enable authentication in a .NET Core headless Sitecore application.