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1–13 of 13 · Most stars

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Fast Compiler for C# Expression Trees and the lightweight LightExpression alternative. Diagnostic and code generation tools for the expressions.

  • expression-tree
  • dryioc
  • delegate
  • il-optimizations

Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.

  • simd
  • linq
  • perfromance
  • gamedev-library

Runtime parser for string expressions (formulas, method calls). Builds dynamic LINQ expression tree and compiles it to lambda delegate.

  • evalexpr
  • evaluator
  • dot-net
  • dotnetcore