Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
rhythm is just a *click* away!
- osu
- rhythm
- game
- beatmap
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
TranslatedPCL Community Edition, maintained and managed by community developers
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
FNA - Accuracy-focused XNA4 reimplementation for open platforms
- xna
- fna
- csharp
- gamedev
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
- monogame
- game
- multiplayer-game
Nez is a free 2D focused framework that works with MonoGame and FNA
- monogame
- fna
- nez
- farseerphysics
A game framework written with osu! in mind.
- game-frameworks
- game-engine
- osu
- hacktoberfest
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
In-game debug console for Unity.
A small C# game framework
- 2d
- cross-platform
- csharp
- dotnet