rhythm is just a *click* away!
- osu
- rhythm
- game
- beatmap
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rhythm is just a *click* away!
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
Godot/Unity3D System Design Architecture
Walk through an infinite, procedurally generated city
:books: Library of all kind of scripts, snippets & shaders for Unity
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Play lunar lander in you windows file copy dialog
Special Effects with Skinned Mesh in Unity
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Gaussian Splatting visualization for Unity
Murder is a pixel art ECS game engine.
GUI and API library to work with Engine assets, serialized and bundle files
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.
The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
A Unity C# animation engine. HOTween v2
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Unity plugin to run MediaPipe
:video_game: Unity SDK to use the IBM Watson services.