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Tags: Games
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1–24 of 30 · Most stars

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.

  • steamkit2
  • c-sharp
  • nuget
  • steam

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

Nez is a free 2D focused framework that works with MonoGame and FNA

  • monogame
  • fna
  • nez
  • farseerphysics

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

  • detour
  • recast
  • navmesh
  • pathfinding

A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.

A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.

  • indie-game
  • indiegame
  • israel
  • israeli

An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.

  • roblox-studio
  • lua
  • c-sharp

A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos

  • hacktoberfest
  • csharp
  • net
  • skiasharp

Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

  • 2d
  • 2d-game
  • box2d
  • csharp

voxeliq is an open source block-based game engine implementation developed with C#

Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.

  • neovim-unity-plugin-external-editor-omnisharp