Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Pure C# 3D real time physics simulation library, now with a higher version number.
Nez is a free 2D focused framework that works with MonoGame and FNA
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Gestures and input handling made sane for Unity
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
Lightweight tween library for Unity
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
A cross-platform, realtime physics engine for all .NET apps.
Companion application and Discord Rich Presence module for GameMaker IDE.