Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
TranslatedPCL Community Edition, maintained and managed by community developers
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
ChatGPT integration with Unity Editor
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
- steamkit2
- c-sharp
- nuget
- steam
FNA - Accuracy-focused XNA4 reimplementation for open platforms
- xna
- fna
- csharp
- gamedev
Pure C# 3D real time physics simulation library, now with a higher version number.
- physics-3d
- physics-engine
- physics-simulation-library
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
In-game debug console for Unity.
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
Ink integration for Godot Engine.
High performance 2D collision detection system with realistic physics responses.
- physics-engine
- physics-2d