Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
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Provides an efficient allocation free async/await integration for Unity.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
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Next generation API for .NET
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
Compiles C# code by first rewriting the syntax trees of LINQ expressions using plain procedural code, minimizing allocations and dynamic dispatch.
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