Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
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AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
A Pixel Perfect Camera for 2D Games in Unity.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Plugins to make Autoware vector maps in Unity
- autoware
- unity
- maptools
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
Easily bind input events to methods in Unity.
A powerful C# coroutine library for Godot.
- coroutines
- csharp
- godot
- hierarchical
:repeat: An API wrapper for the TF2 Outpost platform. A platform to find great deals for your Team Fortress 2, Counter-Strike: Global Offensive and Dota 2 items with zero hassle.
- teamfortress2
- steam
- steambot
- steam-api