An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
- moonsharp
- mono
- debugger
- interpreter
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An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
High performance Lua interpreter implemented in C# for .NET and Unity
Runtime parser for string expressions (formulas, method calls). Builds dynamic LINQ expression tree and compiles it to lambda delegate.