rhythm is just a *click* away!
- osu
- rhythm
- game
- beatmap
47,133 repositories indexed
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rhythm is just a *click* away!
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ChatGPT integration with Unity Editor
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
High-performance C# ECS
High performance 2D collision detection system with realistic physics responses.
An input manager for Unity that tames the cross-platform controller beast.
Manic Digger - a multiplayer block-building voxel game, Minecraft clone
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
Romanov's Vengeance is an OpenRA mod based on Red Alert 2.
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Due to popular demand I have added my ZX Spectrum emulator
Simple implementation of a quest system on dotnet with an interface for godot