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1–17 of 17 · Most stars

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

An input manager for Unity that tames the cross-platform controller beast.

An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.

  • roblox-studio
  • lua
  • c-sharp

Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate

🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.