The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
GUI application to analyze game files
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
- gamedev
- sbox
- source2
#1 Open Source Unity Networking Library
- unity
- unet
- hlapi
- networking
Translatedluban is a powerful, easy-to-use, elegant and stable game configuration solution.
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
- melonloader
- unity
- mono
- il2cpp
Source code for Unturned, a free open-world zombie survival sandbox game.
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
- unity
- mesh
- multithreaded
- animation
Google Play Games plugin for Unity
Special Effects with Skinned Mesh in Unity
A versatile Unity scroll view component that enables highly flexible animations.
High Level API Components for Runtime NavMesh Building
TranslatedRun your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys.
- apple-silicon
- arm64
- game-porting
- ios
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
- monogame
- game
- multiplayer-game
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding