The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
- moonsharp
- mono
- debugger
- interpreter
Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.
- simd
- linq
- perfromance
- gamedev-library
A Blazor WebAssembly app for browsing the "Awesome Blazor" resources.
- blazor
- blazor-webassembly
- blazor-client
- blazor-application