The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
- roslyn
- visual-basic
- visual-studio
- csharp
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The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
Mono open source ECMA CLI, C# and .NET implementation.
Cloud Native application framework for .NET
OpenCV wrapper for .NET
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
A fast, powerful, safe and lightweight scripting language and engine for .NET
Clean Architecture Template for Blazor WebAssembly Built with MudBlazor Components.
Implementation of Python 3.x for .NET Framework that is built on top of the Dynamic Language Runtime.
PeachPie - the PHP compiler and runtime for .NET and .NET Core
A set of .NET libraries for Windows implementing PInvoke calls to many native Windows APIs with supporting wrappers.
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Fluid is an open-source .NET template engine based on the Liquid template language.
ILGPU JIT Compiler for high-performance .Net GPU programs
Fast Compiler for C# Expression Trees and the lightweight LightExpression alternative. Diagnostic and code generation tools for the expressions.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
A .NET library to parse and execute JavaScript code.
High performance Lua interpreter implemented in C# for .NET and Unity
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
Compiles C# code by first rewriting the syntax trees of LINQ expressions using plain procedural code, minimizing allocations and dynamic dispatch.
Delegate-based C# P/Invoke alternative - compatible with all platforms and runtimes.
A scripting language for .NET Core