Unity C# reference source code.
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
- game-frameworks
- game-modules
- game-development
- unity
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
High-performance C# ECS
- csharp
- ecs
- ecs-framework
- entity-component-system
High performance 2D collision detection system with realistic physics responses.
- physics-engine
- physics-2d
Gems of Unity Labs for our user-base.
:video_game: Unity SDK to use the IBM Watson services.
- bluemix
- watson-sdk
- watson
- unity-sdk
A Utility AI for C# and Unity
- unity
- artificial-intelligence
- utility-based-ai
- game-ai
TranslatedAdvanced Minecraft Multiplayer Toolbox
Romanov's Vengeance is an OpenRA mod based on Red Alert 2.
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at up to 13× the original's frame rate
- brutal
- coreclr
- dotnet
- game-engine
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
Advanced physics engine library based on Chipmunk in C#
Companion application and Discord Rich Presence module for GameMaker IDE.
- discord
- discordrichpresence
- gamemaker
- gamemaker-studio-2