Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
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Provides an efficient allocation free async/await integration for Unity.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Cross-platform .NET/Mono bindings for LibVLC
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
High performance Lua interpreter implemented in C# for .NET and Unity