Probabilistic language based on pattern matching and constraint propagation, 153 examples
- algorithms
- csharp
- gamedev
- language
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Probabilistic language based on pattern matching and constraint propagation, 153 examples
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Runtime parser for string expressions (formulas, method calls). Builds dynamic LINQ expression tree and compiles it to lambda delegate.