Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
TranslatedPCL Community Edition, maintained and managed by community developers
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
The main repository for the development of the evolution game Thrive.
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
An alternative bootstrapper for Roblox with a bunch of extra features.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A small C# game framework
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
High-performance C# ECS
Ink integration for Godot Engine.
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
Forza Motorsport 4 recompilation based on ShiftGlue