The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
inkle's open source scripting language for writing interactive narrative.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
FNA - Accuracy-focused XNA4 reimplementation for open platforms
- xna
- fna
- csharp
- gamedev
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
- roblox-studio
- lua
- c-sharp
Romanov's Vengeance is an OpenRA mod based on Red Alert 2.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
LocalExile Open Source MMO Framework.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
voxeliq is an open source block-based game engine implementation developed with C#
A KKnD and KKnD2 mod on OpenRA engine.
This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.
Remake of Earth 2140 using OpenRA.
- cross-platform
- csharp
- dotnet
- game
Small Pentapop Localization Tool is a spreadsheet export tool originally made for Pentapop localization.
- localization-tool
- gamemaker
- google-sheet