.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
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.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
The official repo for the design of the C# programming language
Mono open source ECMA CLI, C# and .NET implementation.
Cloud Native application framework for .NET
.NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework
:electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).
C# pure functional programming framework - come and get declarative!
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Python for .NET is a package that gives Python programmers nearly seamless integration with the .NET Common Language Runtime (CLR) and provides a powerful application scripting tool for .NET developers.
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
A fast, powerful, safe and lightweight scripting language and engine for .NET
Clean Architecture Template for Blazor WebAssembly Built with MudBlazor Components.
Tools and libraries to glue C/C++ APIs to high-level languages
Implementation of Python 3.x for .NET Framework that is built on top of the Dynamic Language Runtime.
A set of .NET libraries for Windows implementing PInvoke calls to many native Windows APIs with supporting wrappers.
Cross-platform .NET/Mono bindings for LibVLC
Fluid is an open-source .NET template engine based on the Liquid template language.
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets
A home for your business logic in any .NET application.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
High performance Lua interpreter implemented in C# for .NET and Unity
Sodium - Functional Reactive Programming (FRP) Library for multiple languages
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop