Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.
- steam
- steam-api
- steam-account
- steambot
Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
- steamkit2
- c-sharp
- nuget
- steam
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Nez is a free 2D focused framework that works with MonoGame and FNA
- monogame
- fna
- nez
- farseerphysics
The repository host gives no description.
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
Gestures and input handling made sane for Unity
Lightweight tween library for Unity
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
- fifa-street
- game-preservation
- launcher
- online-multiplayer
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
- pico-8
- pico8
- editor
- tool
SteamBot fork that provides an easy-to-use Trade Offer library and a true generic inventory interface.
- c-sharp
- steam
- steambot
- steam-api
Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.
Small Pentapop Localization Tool is a spreadsheet export tool originally made for Pentapop localization.
- localization-tool
- gamemaker
- google-sheet