An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
- basic-computer-games
- classic-game
- basic
Code samples for Functional Programming in C#
A state-of-the-art distributed system using Reactive DDD as uncertainty modeling, Event Storming as subdomain decomposition, Event Sourcing as an eventual persistence mechanism, CQRS, Async Projections, Microservices for individual deployable units, Event-driven Architecture for efficient integration, and Clean Architecture as domain-centric design
Compiler & Runtime for 'Almost Binary'. Code in platform-independent binary and utilize high-level data structures and state-of-the-art libraries (e.g. quantum computing, blockchain, ..)