The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Unity Open Project #1: Chop Chop
A first person multiplayer shooter example project in Unity
GUI and API library to work with Engine assets, serialized and bundle files
- unity
- asset
- bundle
- assetbundle
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
- unity-asset
- unity
- fps-counter
- stats-monitor
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
A LEGACY Unity project to help build Pokémon-esque RPG games.
Temporal Reprojection Anti-Aliasing for Unity 5.0+
Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
A game ROM manager, with a built in web based emulator using multiple sources to identify and provide metadata
- emulation
- rom-management
- self-hosted
- open-source
The repository host gives no description.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.