Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
inkle's open source scripting language for writing interactive narrative.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
ChatGPT integration with Unity Editor
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
- steamkit2
- c-sharp
- nuget
- steam
ChatGPT-powered shader generator for Unity
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Ink integration for Godot Engine.
A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.
- indie-game
- indiegame
- israel
- israeli
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
- brutal
- coreclr
- dotnet
- game-engine
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
- godot-mono
- csharp-sourcegenerator
Cooperative game level editor.