The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
One framework for creating powerful cross-platform games.
- xna
- monogame
- game-framework
- gamedev
Unity C# reference source code.
Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
The repository host gives no description.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
- gamedev
- game-development
- game-engine
- csharp
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
- unity
- ugui
- ui
- effect
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
- game-frameworks
- game-modules
- game-development
- unity
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
- gamedev
- sbox
- source2
(Unity3D) Test multiplayer without building
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
- holotoolkit
- holotoolkit-unity
- mixed-reality
- hololens
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Godot/Unity3D System Design Architecture
Steamless is a DRM remover of the SteamStub variants. The goal of Steamless is to make a single solution for unpacking all Steam DRM-packed files. Steamless aims to support as many games as possible.
- drm
- steam
- steamstub-drm
- csharp
TranslatedPCL Community Edition, maintained and managed by community developers
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
The main repository for the development of the evolution game Thrive.
- thrive
- game
- simulation
- evolution
SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
- steamkit2
- c-sharp
- nuget
- steam
An alternative bootstrapper for Roblox with a bunch of extra features.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
- xna
- fna
- csharp
- gamedev
Pure C# 3D real time physics simulation library, now with a higher version number.
- physics-3d
- physics-engine
- physics-simulation-library
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
TranslatedRun your own Switch games natively on iPhone, iPad and Mac: game code rewritten to ARM64, graphics direct to Metal, one app for the whole library. Bring your own games and keys.
- apple-silicon
- arm64
- game-porting
- ios