Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
- csharp
- dotnet
- game-engine
- vulkan
High performance 2D collision detection system with realistic physics responses.
- physics-engine
- physics-2d
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
Forza Motorsport 4 recompilation based on ShiftGlue
Due to popular demand I have added my ZX Spectrum emulator
- blazor
- blazor-webassembly
- csharp
- emulators
A powerful C# coroutine library for Godot.
- coroutines
- csharp
- godot
- hierarchical
Small Pentapop Localization Tool is a spreadsheet export tool originally made for Pentapop localization.
- localization-tool
- gamemaker
- google-sheet
now with a visual interface, plus gms2