Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
High-performance C# ECS
- csharp
- ecs
- ecs-framework
- entity-component-system
High performance 2D collision detection system with realistic physics responses.
- physics-engine
- physics-2d
Simple implementation of a quest system on dotnet with an interface for godot