Multi-Platform Package Manager for Stable Diffusion
- automatic1111
- comfyui
- dotnet
- python
76,855 visible repositories in the index
1–18 of 18 · Most stars
Multi-Platform Package Manager for Stable Diffusion
PixiEditor is a Universal Editor for all your 2D needs
StableSwarmUI, A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
SwarmUI (formerly StableSwarmUI), A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
Simple GTK Paint Program
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
A low-level, portable graphics library for .NET.
An easy to use on-screen annotation software inspired by Epic Pen.
The repository host gives no description.
Helix Toolkit is a collection of 3D components for .NET.
Damselfly is a server-based Photograph Management app. The goal of Damselfly is to index an extremely large collection of images, and allow easy search and retrieval of those images, using metadata such as the IPTC keyword tags, as well as the folder and file names. Damselfly includes support for object/face detection.
Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
A cross-platform image viewer which supports reading raw Luminance/YUV/RGB/ARGB/Bayer pixels data from file and rendering it.
This repository contains low-level bindings for WebGPU used in Evergine.
C# Bindings for the Vulkan API & SPIR-V