Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
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A state-of-the-art distributed system using Reactive DDD as uncertainty modeling, Event Storming as subdomain decomposition, Event Sourcing as an eventual persistence mechanism, CQRS, Async Projections, Microservices for individual deployable units, Event-driven Architecture for efficient integration, and Clean Architecture as domain-centric design
- cqrs
- ddd
- clean-architecture
- event-sourcing
This is a .NET skeleton project to introduce the concepts of Domain Driven Design and loosely coupled layers. You can use this solution as a starting point to build loosely coupled and composable applications where the Domain is at the heart of the project.