Provides an efficient allocation free async/await integration for Unity.
- csharp
- unity
- coroutine
- task
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Provides an efficient allocation free async/await integration for Unity.
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
Cross-platform .NET/Mono bindings for LibVLC
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
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High performance Lua interpreter implemented in C# for .NET and Unity
The Universal Device Detection library will parse any User Agent and detect the browser, operating system, device used (desktop, tablet, mobile, tv, cars, console, etc.), brand and model.