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Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Translated🌈【C#/.NET/.NET Core guide for learning, work, and interviews】Records, collects, and summarizes C#/.NET/.NET Core basics, learning roadmaps, hands-on development, programming skill exercises, learning videos, articles, books, project frameworks, community organizations, essential development tools, cutting-edge tech weeklies, common interview questions, interview notes, resume templates, job recruitment, and some of my own modest insights from learning and work. I hope to learn together with everyone and make progress together. If this knowledge base helps you, don't forget to show your support (follow, like, share)💖.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

  • detour
  • recast
  • navmesh
  • pathfinding

Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

  • 2d
  • 2d-game
  • box2d
  • csharp